![]() ![]() ![]() Also, a player placing a piece cannot do so if it would create any empty space underneath any part of the piece. There is also a major rule change instead of being required to place pieces so they touch corner-to-corner, a piece must be placed such that it touches a face of another piece of the same color. The same rules apply, meaning that 2 edges cannot touch however, as it is isometric, a corner touching an edge is possible.īlokus Giant is a larger version, with the game board being about Template:Unit length square.īlokus 3D, originally marketed in a Mayan theme as Rumis, uses pieces made up of unit cubes, in every permutation of three and four cubes in three dimensions. Even more than with the original game, Blokus Duo is an offence-centred game it is also a much purer strategy game than the four-player game, since one is not in danger of getting ganged up on by three other players (as sometimes happens with the four-player version).īlokus Trigon uses pieces made up of triangles rather than squares, and is played on a hexagonal board, a version optimized for three players but can be played with 2,3,or 4 players. This makes a crucial difference in the flavour of the game, because players' pieces may (and usually do) touch after the first move. The two starting squares are placed, not in the corners (as in the original Blokus game) but nearer to the centre. Sekkoïa and its distributors manufacture three additional versions of the game.īlokus Duo is for two players only, and uses a smaller (14×14) board the piece colors are purple and orange. Template:Citation needed (A better solution is the Trigon version of the game-see below.) This is not a perfect solution to three-way games, however, because the player diagonally opposite the fourth (multiplayer) colour has an advantage. ![]() It is also possible to play with three players in this case each player in turn makes moves with the fourth colour. ![]() This allows further strategy, as a player can sacrifice one of their colors in order to strengthen the position of their other color in order to try to play all the pieces of that color and win the bonus score. In two-player games, each player takes two colors, usually starting in opposite corners. If a player played all of his or her pieces, he or she gets a bonus score of +20 points if the last piece played was a monomino, +15 points otherwise. When a game ends, the score is based on the number of squares in each player's unplayed pieces a player loses one point for each square (e.g. The game ends when no one can place a piece.
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